Complete Monster
by
Radaghast Kary
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Gray Render
5e
CN
D&D 5 facts
Size: Large
Type:
Monstrosity
CR: 12
D&D 5 sources
Mordenkainen’s Tome of Foes
, p. 209
3e
TN
Pathfinder facts
CR: 8
XP: 4,800
Size: Large
Type:
Magical Beast
Initiative: +1
Senses: darkvision 60 ft., low-light vision, scent
AC: 21, touch 10, flat-footed 20 (+1 Dex, +11 natural, –1 size)
HP: 100 (8d10+56)
Saves: Fort +13, Ref +7, Will +4
Speed: 30 ft.
Melee: bite +14 (2d6+7), 2 claws +15 (1d8+7 plus grab)
Space: 10 ft.
Reach: 10 ft.
Abilities: Str 25, Dex 13, Con 24, Int 3, Wis 14, Cha 8
Attacks: Base Atk +8; CMB +16 (+20 grapple); CMD 27
Feats: Awesome Blow, Improved Bull Rush, Power Attack, Weapon Focus (claw)
Skills: Perception +13, Survival +6; Racial Modifiers +4 Perception
Languages: Giant
Organization: solitary (plus bonded creatures if any)
Treasure: incidental
Pathfinder sources
Bestiary 2
Pathfinder links
Gray Render in Pathfinder 1 SRD
D&D 3.5 facts
Type:
Magical Beast
Size: Large
CR: 8
D&D 3.5 sources
Monster Manual
, p. 138
D&D 3.5 links
Gray Render in 3.5e d20 SRD
TN
D&D 3.0 facts
Abilities: Str 23, Dex 10, Con 24, Int 3, Wis 12, Cha 8
AC: 19 (-1 size, +10 natural)
Advancement: 11-15 HD (Large); 16-30 HD (Huge)
Attacks: Bite +12 melee, 2 claws +7 melee
CR: 8
Damage: Bite 2d6+6, claw 1d6+3
HD: 10d10+70 (125)
Initiative: +0
Organization: Solitary
Qualities: Scent
Reach: 5 ft. by 5 ft./10 ft.
Saves: Fort +14, Ref +7, Will +4
Size: Large
Skills: Gray renders receive a +4 racial bonus to Spot checks due to their six keen eyes.
Speed: 30 ft.
Terrain: Any land and underground
Treasure: None
Type:
Beast
D&D 3.0 links
Gray Render in 3.0 d20 SRD